Adventure, PvE, PvP, quests — all in text.
JediMUD is a text-based multiplayer RPG where your imagination does the rendering. Explore zones, master skills, tackle quests, and build a legend — one command at a time.
Welcome to JediMUD!
Type: help
> look
You stand at the gates of a wind-swept outpost.
A cantina sign flickers in the neon dusk.
> who
Players online: 23
> say Anyone up for a run?
You say, "Anyone up for a run?"
> north
You head north into the market district...
telnet jedimud.net 4000
Play
Recommended: use a dedicated MUD client for triggers, aliases, and maps. Or connect from a terminal for the classic feel.
- telnet jedimud.net 4000 (terminal)
- Mudlet, TinTin++, BlowTorch (clients)
Want “one click connect” in-browser? Add a WebSocket-to-telnet relay and embed a web client.
Who’s online (Prod vs Dev)
This panel can show the current player list from two environments. Wire these to your two Node API endpoints (prod + dev). Recommended: proxy them as /who-prod.json and /who-dev.json.
Play in browser (Beta)
Connect directly from your browser using a WebSocket-to-Telnet relay. For the best experience (triggers, aliases, maps), use Mudlet — but this is perfect for quick logins from mobile or a shared computer.
Mudlet (desktop)
Mudlet is a powerful client for Windows/macOS/Linux. Grab it from the official download page, then connect to jedimud.net on port 4000.
- Download Mudlet
- Host: jedimud.net • Port: 4000
Optional: install the JediMUD Mudlet package for a quick connect alias.
After importing, type jmconnect in Mudlet to connect.
Mobile clients
For phones/tablets, use a mobile MUD client and connect to jedimud.net 4000. (Mudlet’s official downloads are desktop platforms.)
- BlowTorch (Android)
- Termux + TinTin++ (Android power-user option)
- Any telnet-capable client with host/port above
If you want the website itself to connect from mobile, you’ll need a WebSocket-to-telnet relay.
Quick connect
Copy/paste into your favorite client:
telnet jedimud.net 4000
Prefer a secure/tls connection later? Add a TLS-capable proxy port and publish it here.
What is a MUD?
A MUD (Multi-User Dungeon) is a shared text world: you type commands like look, north, get, and attack. The game responds with story and state.
Why JediMUD?
Fast to learn, hard to master: exploration, progression, group play, economy, and competitive goals — without a subscription.
Accessibility
Text-first design works great with screen readers, low-bandwidth connections, and older devices.
New player guide
Start with these commands:
- help — help index
- look — describe your room
- who — who is online
- say <text> — speak locally
- tell <name> <text> — private message
- score — your character stats
- inventory — what you carry
These mirror the in-game help system.
Help reference
Search the in-game help files stored in MariaDB. This pulls directly from your MUD help table.
Discord
Chat with other players, get help, and join events.
discord.gg/EQfuEkV
Wiki
Game documentation: areas, quests, skills, crafting, and lore.
Events
Post weekly events, seasonal arcs, and staff-run story nights.
Quest news
Rotating quests, hints, deadlines, and callouts.
- Coming soon — Hook this list to /quests.json.
- Example: “Double XP quest weekend” • “New storyline questline live”
Suggested JSON: { "items": [{"title":"...","date":"...","url":"..."}] }
Raffles
Community raffles, prizes, and winners.
- Coming soon — Hook this list to /raffles.json.
- Example: “Weekly raffle” • “Holiday raffle (rare item)”
Suggested JSON: { "nextDraw":"...","items":[{"title":"...","ends":"..."}] }
Latest updates
Add a changelog here (or load posts from a JSON feed).
- v0.2 — Added Clients, Quest News, and Raffles sections.
- Next — Wire up /who.json, /help.json, /quests.json, /raffles.json.
Server status
Live status from the API (prod + dev).